Are you in the mood for an inspiring lunch session? During this lunch session you will learn about the best practices with gamification in education by our EB teachers. Gamification involves using game design elements to enhance student engagement and learning. This session will feature this year’s Didactic Innovation Grant winners from our faculty, presenting their insights and experiences.
Featured presentations
- The Lean Escape – An Online Escape Room Game Integrated in Canvas – by Alex Kuiper | Assistant professor in Operations Management at the Amsterdam Business School
Discover how Canvas quizzes were transformed into engaging locks, and various handouts were utilized to create a scalable Escape Room game. This innovative game integrates key concepts of Lean management into a series of puzzles. Due to the recent protests, approximately 70 games were played online via Zoom. In this brief session, you will learn about the game, its creation process, the experience of running it online, and valuable learning points.
- Quick Online Games for Large Classrooms: Game Theory Experienced – by Aljaz Ule | Lecturer at Amsterdam School of Economics (EB UvA) and PPLE
Simple games based on economic experiments are a useful educational tool that can illustrate microeconomic phenomena to students through experience. With an increase in student numbers the traditional pen & paper approach is too time consuming. This lecture will demonstrate an online platform to play quick games in large classrooms and discuss its current challenges.
This lunch session will take place in the autumn of 2024. Date, time and location will be published here as soon as possible.